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Ancient Serpent

Faction: Beasts
Tier: Special
Class: Warrior

An ancient snake is not only able to inflict serious damage, but use mind control as well. Often, lost travelers become mindless zombies under her influence.

StatsEdit

Leadership: 100
Health: 850
Damage: 140-160
Damage Type: Physical
Range: 1
Attack: 200
Defense: 140
Initiative: 5
Speed: 3
Critical Hit Chance: 20%
Physical Resistance: 0%
Alchemical Resistance: 25%
Magical Resistance: 0%

CostsEdit

Purchase Price: gold or gems
Repair Cost: gold and 4 stamina

AbilitiesEdit

Fatal Bite
A bite inflicting 140-160 damage (physical?). Poisons Common or Special enemies, causing them damage over 2 turns
Damage: 140-160
Damage Type: Physical?
Range: 1
Cooldown: 0 round(s)
Duration: 2 round(s)



Hypnosis
Hypnotizes a Common or Special enemy, putting them to sleep for 1 turn.
Range: 2
Cooldown: 5 round(s)
Duration: 1 round(s)




Features

Beast - Receives extra damage from units with the Hunter feature.


Relevant ItemsEdit

Ancient Serpent Enhancing Items
Beasts Enhancing Items
Special Enhancing Items
Warrior Enhancing Items
Special Beasts Enhancing Items
Special Warrior Enhancing Items



UpgradesEdit

Level Gold Strategy Books Crystals Success Rate% (Gold/Crystals) Bonuses
1. 10000 2 2 100/100 +10 Attack
2. 27000 2 3 100/100 +10 Defence, +3% Alchemical Resistance
3. 58000 2 5 100/100 +10 Attack, +3% Physical Resistance
4. 90000 2 7 100/100 +10 Defence
5. 120000 2 9 100/100 +10 Attack, +2% Alchemical Resistance
6. 150000 2 12 100/100 +25 Health, +10 Defence, +(5-10) Damage for Fatal Bite
7. 170000 3 15 90/100 +11 Attack, +1% Magical Resistance
8. 190000 3 18 80/100 +11 Defence, +1% Physical Resistance
9. 205000 4 22 70/100 +12 Attack, +2% Critical Hit Chance
10. 225000 4 27 60/100 +30 Health, +1% Magical Resistance, +10 Damage for Fatal Bite
11. 240000 5 33 50/100 +12 Attack, +12 Defence
12. +12 Defence, -1 recharge time for Hypnosis
13. +13 Attack, +1 Initiative
14. +45 Health, +13 Defence
15. +14 Attack, +2% Magical Resistance, +15 Damage for Fatal Bite

The total boost this unit will get after being fully upgraded:

  • +92 Attack
  • +78 Defence
  • +100 Health
  • +(30-35) Damage for Fatal Bite
  • -1 recharge time for Hypnosis
  • +4% Physical Resistance
  • +4% Magical Resistance
  • +5% Alchemical Resistance
  • +1 Initiative
  • +2% Critical Hit Chance

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