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Assassin

Faction: Chaos
Tier: Legendary
Class: Warrior

Assassins are followers of the legendary Murder Cult. They can poison an enemy or inflict serious damage. Any opponent who hesitates will soon regret that he neglected to pay attention to an assassin.

StatsEdit

Leadership: 150
Health: 1200
Damage: 230-250
Damage Type: Physical
Range: 1
Attack: 340
Defense: 200
Initiative: 8
Speed: 3
Critical Hit Chance: 25%
Physical Resistance: 0%
Alchemical Resistance: 15%
Magical Resistance: 15%

CostsEdit

Purchase Price: gold or gems
Repair Cost: gold and 6 stamina

AbilitiesEdit

Dagger Stab
A dagger stab that inflicts 230-250 points of physical damage. The enemy does not counterattack.
Damage: 230-250
Damage Type: Physical
Range: 1
Cooldown: 0 round(s)



Soft Tread
Lowers speed by 1 but increases attack by 50 and chance of a critical hit by 15%. Doesn't end the turn. Unavailable after moving.
Range: self
Cooldown: 2 round(s)
Duration: 1 round(s)



Blades of Death
An artfully executed assassin attack deals 260-280 points of physical damage, leaving bleeding wounds that cause 60 damage over the next 2 turns.
Damage: 260-280
Damage Type: Physical
Range: 1
Cooldown: 3 round(s)
Duration: 2 round(s)





Relevant ItemsEdit

Assassin Enhancing Items
Chaos Enhancing Items
Legendary Enhancing Items
Warrior Enhancing Items
Legendary Chaos Enhancing Items
Legendary Warrior Enhancing Items



UpgradesEdit

Level Gold Strategy Books Crystals Success Rate % (Gold/Crystals) Bonuses
1 23000 3 3 100/100 +10 Attack
2 48000 3 5 100/100 +10 Defense, +3% Alchemical resistance
3 92000 3 7 100/100 +10 Attack, +3% Critical hit
4 150000 3 9 100/100 +10 Defense
5 220000 3 12 100/100 +10 Attack, +2% Magical resistance, +2% Critical hit
6 240000 3 15 90/100 +20 Health, +(10-5) damage Dagger Stab, +20 Attack Soft Tread
7 260000 4 20 80/100 +11 Defense, +1% Alchemical resistance
8 280000 4 25 70/100 +12 Attack, +(10-15) damage and +5 damage per turn Blades of Death
9 300000 5 30 60/100 +13 Defense, +1% Physical resistance
10 320000 5 40 50/100 +30 Health, +13 Attack, +15 damage Dagger Stab
11 340000 6 50 40/100 +14 Defense, +25 Attack and +5 chance of Critical hit Soft Tread
12 360000 6 60 35/100 +15 Attack, +2% Magical resistance
13 380000 7 70 30/100 +40 Health, +15 damage and +10 damage per turn Blades of Death
14 400000 7 80 25/100 +16 Attack, +2% Physical resistance, +1 Inititative
15 +60 Health, +(20-30) damage Dagger Stab, +5 chance of Critical hit Soft Tread


The total boost this unit will get after being fully upgraded:


  • +86 Attack
  • +58 Defence
  • +150 Health
  • +(45-50) Damage for Dagger Stab
  • +(25-30) Damage for Blades of Death
  • +15 Damage per turn for Blades of Death
  • +45 Attack for Soft Tread
  • +10 chance of Critical hit for Soft Tread
  • +3% Physical Resistance
  • +4% Magical Resistance
  • +4% Alchemical Resistance
  • +5% Critical hit
  • +1 Initiative

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