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Demonologist

Faction: Chaos
Tier: Legendary
Class: Mage

A demonologist is one who has entered into an agreement with demons to be given extraordinary magical power. Mere appearance of this Mage on the battlefield can attack terror in the enemies' hearts. After all, the Demonologist's book of magical contains a multitude of spells that can change the flow of battle at any moment.

StatsEdit

Leadership: 210
Health: 1450
Damage: 310-330
Damage Type: Alchemical
Range: 5+
Attack: 250
Defense: 220
Initiative: 4
Speed: 2
Critical Hit Chance: 10%
Physical Resistance: 0%
Alchemical Resistance: 25%
Magical Resistance: 10%

CostsEdit

Purchase Price: gold or gems
Repair Cost: gold and 6 stamina

AbilitiesEdit

Shot of Darkness
A projectile of astral flame. Inflicts 310-330 damage (alchemical).
Damage: 310-330
Damage Type: Alchemical
Range: 5+
Cooldown: 0 round(s)



Demon Brand
Lowers a chosen enemy's chance of a critical hit by 10%, and defense by 70.
Range: max
Cooldown: 3 round(s)
Duration: 2 round(s)



Call of the Dead
The Call sucks 200 life from all allies within 2 cells, healing the Demonologist by 200. Increases an ally's attack by 50.
Range: self
Cooldown: 4 round(s)
Duration: 2 round(s)



Infernal Fire
Inflicts 340-360 damage (alchemical) on the target and neighboring enemies within 2 cells. Damage drops by 33% as the distance increases. Reduces each target's attack by 50.
Damage: 340-360
Damage Type: Alchemical
Range: max
Cooldown: 5 round(s)
Duration: 1 round(s)



Features

Hatred of Light - Deals 15% more damage to units with the Servant of the Light feature.


Relevant ItemsEdit

Demonologist Enhancing Items
Chaos Enhancing Items
Legendary Enhancing Items
Mage Enhancing Items
Legendary Chaos Enhancing Items
Legendary Mage Enhancing Items



UpgradesEdit

Level Gold Strategy Books Crystals Success Rate % (Gold/Crystals) Bonuses
1 23000 3 3 100/100 +10 Attack
2 +10 Defense, +2% Alchemical resistance
3 +10 Attack, +5% Alchemical resistance
4 +10 Defense
5 +10 Attack, +2% Physical resistance
6 +20 Health, +11 Defense, +10 damage Shot of Darkness
7 +11 Attack, +(10-15) damage and -8 Attack Infernal Fire
8 +12 Defense, -30 Defense and +1 duration Demon Brand
9 +13 Attack, +15 Attack Call of the Dead
10 +30 Health, +1 Initiative, +15 damage Shot of Darkness
11 +14 Defense, +(15-20) damage and -8 Attack Infernal Fire
12 +15 Attack, -50 Defense Demon Brand
13 +40 Health, +2% Magical resistance, +15 Attack Call of the Dead
14 +15 Attack, +(30-35) damage Shot of Darkness
15 +60 Health, +(25-30) damage and -8 Attack Infernal Fire

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