Faction: Kingdom
Tier: Common
Class: Archer
The guns and arbalests of the dwarves have passed into legend along with their creators, but the bow remains. The art of archery is not a simple one, but its ranged attacks are the most accurate. An experienced archer is a serious enemy, thanks to his powerful shows and poisoned arrows.
Stats[]
Leadership: 35
Health: 250
Damage: 40-60
Damage Type: Physical
Range: 5+
Attack: 80
Defense: 60
Initiative: 2
Speed: 2
Critical Hit Chance: 8%
Physical Resistance: 0%
Alchemical Resistance: 10%
Magical Resistance: 10%
Costs[]
Purchase Price: gold or gems
Repair Cost: gold and 2 stamina
Abilities[]
Archer's Shot | |
An arrow attack. Inflicts 40-60 damage (alchemical) | |
Damage: | 40-60 |
Damage Type: | Alchemical |
Range: | 5+ |
Cooldown: | 0 round(s) |
Ice Arrow | |
Hits a Common opponent with 20-40 damage (alchemical) and decreases his speed by 1 | |
Damage: | 20-40 |
Damage Type: | Alchemical |
Range: | 5+ |
Cooldown: | 4 round(s) |
Duration: | 1 round(s) |
Relevant Items[]
Archer Enhancing Items
Kingdom Enhancing Items
Common Enhancing Items
Archer Enhancing Items
Common Kingdom Enhancing Items
Common Archer Enhancing Items
Upgrades[]
Level | Gold | Strategy Books | Crystals | Success Rate % (Gold/Crystals) | Bonuses |
---|---|---|---|---|---|
1 | 2000 | 1 | 1 | 100/100 | +10 Attack |
2 | 6000 | 1 | 2 | 100/100 | +5% Alchemical resistance |
3 | 18000 | 1 | 3 | 100/100 | +10 Attack, +10 Defense |
4 | 40000 | 1 | 4 | 100/100 | +10 Attack |
5 | 85000 | 1 | 5 | 100/100 | +10 Defense, +2% Alchemical resistance |
6 | 110000 | 1 | 7 | 100/100 | +10 Health, +2% Magical resistance, +5 damage Archer's Shot |
7 | 120000 | 1 | 9 | 100/100 | +10 Attack, +1% Physical resistance |
8 | 130000 | 2 | 12 | 90/100 | +10 Defense, +5 damage Ice Arrow |
9 | 140000 | 3 | 15 | 80/100 | +10 Attack, +1 Initiative |
10 | 155000 | 3 | 18 | 70/100 | +15 Health, +1% Alchemical resistance, +5 damage Archer's Shot |
11 | 165000 | 4 | 22 |
60/100 |
+11 Defense, +5 damage Ice Arrow |
12 | +11 Attack, +1% Physical resistance | ||||
13 | +11 Defense, +1% Alchemical resistance | ||||
14 | 195000 | 5 | 40 | 35/100 | +12 Attack; +(5-10) damage Archer's Shot |
15 | +12 Defense, +5 damage and -1 recharge time Ice Arrow |
The total boost this unit will get after being fully upgraded:
- +73 Attack
- +74 Defense
- +25 Health
- +(15-20) Damage for Archer's Shot
- +15 Damage for Ice Arrow
- -1 recharge time for Ice Arrow
- +2% Physical Resistance
- +2% Magical Resistance
- +9% Alchemical Resistance
- +1 Initiative
To kill:[]
- Western Ford
- Gray Warden Garrison
- Free Village