Healing[]
Restores 50 health to an allied target. (Cooldown: 2 turns)
Can be purchased for 200 gold from the following locations: Knights' Academy, Garrison of the Order, Library Ruins, Karakol Port, Forsaken Village, Bear Forest, Ruined Temple, Free Village, Shady Grove, Witch's Swamp
Fiery Arrow[]
Deals 1500-1700 damage (alchemical) to an enemy target. Damage is reduced by 50% in PvP battles. (Cooldown: 2 turns)
Can be purchased for 500 gold from the following locations: Eastern Fort, Western Fort, Pirate Camp
Slowdown[]
Decreases an enemy target's speed by 1. Duration: 2 turns. (Cooldown: 5 turns)
Level 1 | Level 2 | Level 3 | |
Duration | 2 turns | 2 turns | 3 turns (+1) |
Cooldown | 4 turns (-1) | 3 turns (-1) | 3 turns |
Level cost | 3000 g | 8000 g | 35000 g |
Level Requirement | Level 1 | Level 7 | Level 20 |
Can be purchased for 350 gold from the following locations: Kronberg, Library Ruins, Forsaken Village, Bear Forest, Barley Grove, Engineers' Reservation, Watermill Junction, Shady Grove, Academy Tiltyard, Witch's Swamp
Acceleration[]
Increases an allied target's speed by 1. Duration: 1 turn. (Cooldown: 5 turns)
Level 1 | Level 2 | Level 3 | |
Duration | 1 turn | 1 turn | 2 turns (+1) |
Cooldown | 4 turns (-1) | 3 turns (-1) | 3 turns |
Level cost | 1000 g | 7000 g | 25000 g |
Level Requirement | Level 1 | Level 6 | Level 15 |
Can be purchased for 250 gold from the following locations: Knights' Academy, Garrison of the Order, Karakol Port, Turtle Hill, Hunter's Camp, Eastern Fort, Engineers' Reservation, Northern Bay, Ruined Temple, Free Village, Gray Warden Garrison, Scouts' Camp, Pirate Camp
Magical Armor[]
Increases an allied target's defense by 4. Duration: 2 turns. (Cooldown: 4 turns)
Level 1 | Level 2 | Level 3 | |
Defense | 5 Defense (+1) | 6 Defense (+1) | 8 Defense (+2) |
Level cost | 2000 g | 7000 g | 28000 g |
Level Requirement | Level 1 | Level 5 | Level 15 |
Can be purchased for 200 gold from the following locations: Karakol Port, Kronberg, Library Ruins, Forsaken Village, Hunter's Camp, Barley Grove, Northern Bay, Watermill Junction, Free Village, Shady Grove, Academy Tiltyard, Gray Warden Garrison, Western Fort, Scouts' Camp
Resurrection[]
Restores 100 health to an allied target; resurrects slain units. (Cooldown: 5 turns)
Cannot be purchased
Available as quest reward in (amount): Hunter's Camp (2)
Available as loot in Normal Battles (amount, chance): Desperadoes in Northern Bay (1-2, very low)
Available as loot in Daily Quest fights (with chance):
- Single fight of "Champions of Glory" in Forsaken Village (very low)
- Second fight (druids) of "Anything but the Bees" in Bear Forest (very low)
- Both fights of "Divine Judgment" in Eastern Fort (very low)
- Second fight (forest guardians) of "Reconnaisance in Force" in Eastern Fort (very low)
- Both fights of "Greens in a Village" in Barley Grove (very low)
Available as loot in Side Quest fights (with chance):
- Both fights of "The Hooded Conspirators" in Northern Bay (medium)
Divine Shield[]
Increases all of an allied target's resistances by 20%. Duration: 2 turns. (Cooldown: 6 turns)
Level 1 | Level 2 | Level 3 | |
Duration | 2 turns | 2 turns | 3 turns (+1) |
Cooldown | 5 turns (-1) | 4 turns (-1) | 4 turns |
Level cost | 6000 g | 16000 g | 55000 g |
Level Requirement | Level 1 | Level 10 | Level 20 |
Cannot be purchased
Available as quest reward in (amount): Hunter's Camp (4), Northern Bay (3)
Available as loot in (with chance):
- Both fights of Daily Quest "Soul Purification" in Ruined Temple (low)
Entanglement[]
Immobilizes a mortal or immortal enemy target. Duration: 1 turn. (Cooldown: 7 turns)
Level 1 | Level 2 | Level 3 | |
Cooldown | 6 turns (-1) | 5 turns (-1) | 4 turns (-1) |
Level cost | 5000 g | 11000 g | 45000 g |
Level Requirement | Level 1 | Level 9 | Level 22 |
Cannot be purchased
Available as quest reward in (amount): Library Ruins (1)
Available as loot in (with chance): Forsaken Village (very low), Hunter's Camp (very low)
Light Tread[]
Increases an allied target's speed by 2. Duration: 1 turn. (Cooldown: 6 turns)
Level 1 | Level 2 | Level 3 | |
Duration | 1 turn | 1 turn | 2 turns (+1) |
Cooldown | 5 turns (-1) | 4 turns (-1) | 4 turns |
Level cost | 5000 g | 14000 g | 55000 g |
Level Requirement | Level 1 | Level 9 | Level 25 |
Cannot be purchased
Available as quest reward in (amount):?
Available as loot in (with chance): Free Village (very low)
Fireball[]
Deals 170-190 damage (alchemical) to an enemy target, and 50% damage to all enemies in a 1 cell radius of the target. Damage is reduced by 50% in PvP battles. (Cooldown Time: 4 turns)
Can be purchased for 700 gold from the following locations: ?
Available as quest reward in (amount): Eastern Fort (2x), Ancient Temple (4x)
Available as loot in (with chance): Academy Tiltyard (very low)
Chain Lightning[]
Deals 190-210 damage (magical) to an enemy target, hitting up to 5 nearby enemies, with damage decreasing by 50% with each turn. Damage is reduced by 50% in PvP battles. (Cooldown: 5 turns)
Can be purchased for 1000 gold from the following locations: cannot be purchased
Available as quest reward in (amount): Engineers' Reservation (2x), Ancient Temple (2x)
Available as loot in (with chance): King's Swamp "Forest Magic" army (very low)