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Healing[]

Restores 50 health to an allied target. (Cooldown: 2 turns)

Healing Level 1 Level 2 Level 3 Level 4 Level 5
Health 600 HP (+100) 85 HP (+25) 125 HP (+40) 180 HP (+55) 260 HP (+80)
Level cost 1000 g 2500 g 7500 g 15000 g 30000 g
Level Requirement Level 1 Level 5 Level 10 Level 15 Level 20

Can be purchased for 200 gold from the following locations: Knights' Academy, Garrison of the Order, Library Ruins, Karakol Port, Forsaken Village, Bear Forest, Ruined Temple, Free Village, Shady Grove, Witch's Swamp


Fiery Arrow[]

Deals 1500-1700 damage (alchemical) to an enemy target. Damage is reduced by 50% in PvP battles. (Cooldown: 2 turns)

Fiery Arrow Level 1 Level 2 Level 3 Level 4 Level 5
Damage 1700-2100 (+200-400) 2100-2700 (+400-600) 2700-3500 (+600-800) 3500-4500 (+800-1000) 4500-5700 (+1000-1200)
Level cost 2000 g 7000 g 15000 g 25000 g 45000 g
Level Requirement Level 4 Level 8 Level 12 Level 16 Level 20

Can be purchased for 500 gold from the following locations: Eastern FortWestern Fort, Pirate Camp


Slowdown[]

Decreases an enemy target's speed by 1. Duration: 2 turns. (Cooldown: 5 turns)

Slowdown Level 1 Level 2 Level 3
Duration 2 turns 2 turns 3 turns (+1)
Cooldown 4 turns (-1) 3 turns (-1) 3 turns
Level cost 3000 g 8000 g 35000 g
Level Requirement Level 1 Level 7 Level 20

Can be purchased for 350 gold from the following locations: Kronberg, Library Ruins, Forsaken Village, Bear Forest, Barley Grove, Engineers' Reservation, Watermill Junction, Shady Grove, Academy Tiltyard, Witch's Swamp


Acceleration[]

Increases an allied target's speed by 1. Duration: 1 turn. (Cooldown: 5 turns)

Acceleration Level 1 Level 2 Level 3
Duration 1 turn 1 turn 2 turns (+1)
Cooldown 4 turns (-1) 3 turns (-1) 3 turns
Level cost 1000 g 7000 g 25000 g
Level Requirement Level 1 Level 6 Level 15

Can be purchased for 250 gold from the following locations: Knights' Academy, Garrison of the Order, Karakol Port, Turtle Hill, Hunter's Camp, Eastern Fort, Engineers' Reservation, Northern Bay, Ruined Temple, Free Village, Gray Warden Garrison, Scouts' Camp, Pirate Camp


Magical Armor[]

Increases an allied target's defense by 4. Duration: 2 turns. (Cooldown: 4 turns)

Magical Armor Level 1 Level 2 Level 3
Defense 5 Defense (+1) 6 Defense (+1) 8 Defense (+2)
Level cost 2000 g 7000 g 28000 g
Level Requirement Level 1 Level 5 Level 15

Can be purchased for 200 gold from the following locations: Karakol Port, Kronberg, Library Ruins, Forsaken Village, Hunter's Camp, Barley Grove, Northern Bay, Watermill Junction, Free Village, Shady Grove, Academy Tiltyard, Gray Warden Garrison, Western Fort, Scouts' Camp


Resurrection[]

Restores 100 health to an allied target; resurrects slain units. (Cooldown: 5 turns)

Resurrection Level 1 Level 2 Level 3 Level 4 Level 5
Health 120 HP (+20) 170 HP (+50) 250 HP (+80) 370 HP (+120) 530 HP (+160)
Level cost 2500 g 10000 g 25000 g 55000 g 80000 g
Level Requirement Level 1 Level 7 Level 12 Level 20 Level 26

Cannot be purchased

Available as quest reward in (amount): Hunter's Camp (2)

Available as loot in Normal Battles (amount, chance): Desperadoes in Northern Bay (1-2, very low)

Available as loot in Daily Quest  fights (with chance):

  • Single fight of "Champions of Glory" in Forsaken Village (very low)
  • Second fight (druids) of "Anything but the Bees" in Bear Forest (very low)
  • Both fights of "Divine Judgment" in Eastern Fort (very low)
  • Second fight (forest guardians) of "Reconnaisance in Force" in Eastern Fort (very low)
  • Both fights of "Greens in a Village" in Barley Grove (very low)

Available as loot in Side Quest fights (with chance):

  • Both fights of "The Hooded Conspirators" in Northern Bay (medium)


Divine Shield[]

Increases all of an allied target's resistances by 20%. Duration: 2 turns. (Cooldown: 6 turns)

Divine Shield Level 1 Level 2 Level 3
Duration 2 turns 2 turns 3 turns (+1)
Cooldown 5 turns (-1) 4 turns (-1) 4 turns
Level cost 6000 g 16000 g 55000 g
Level Requirement Level 1 Level 10 Level 20

Cannot be purchased

Available as quest reward in (amount): Hunter's Camp (4), Northern Bay (3)

Available as loot in (with chance):


Entanglement[]

Immobilizes a mortal or immortal enemy target. Duration: 1 turn. (Cooldown: 7 turns)

Entanglement Level 1 Level 2 Level 3
Cooldown 6 turns (-1) 5 turns (-1) 4 turns (-1)
Level cost 5000 g 11000 g 45000 g
Level Requirement Level 1 Level 9 Level 22

Cannot be purchased

Available as quest reward in (amount): Library Ruins (1)

Available as loot in (with chance): Forsaken Village (very low), Hunter's Camp (very low)


Light Tread[]

Increases an allied target's speed by 2. Duration: 1 turn. (Cooldown: 6 turns)

Light Tread(spell) Level 1 Level 2 Level 3
Duration 1 turn 1 turn 2 turns (+1)
Cooldown 5 turns (-1) 4 turns (-1) 4 turns
Level cost 5000 g 14000 g 55000 g
Level Requirement Level 1 Level 9 Level 25

Cannot be purchased

Available as quest reward in (amount):?

Available as loot in (with chance): Free Village (very low)


Fireball[]

Deals 170-190 damage (alchemical) to an enemy target, and 50% damage to all enemies in a 1 cell radius of the target. Damage is reduced by 50% in PvP battles. (Cooldown Time: 4 turns)

Fireball Level 1 Level 2 Level 3 Level 4 Level 5
Damage 210-250 (+40-60) 290-350 (+80-100) 400-480 (+110-130) 550-650 (+150-170) 740-860 (+190-210)
Level cost 4000 g 12000 g 20000 g 45000 g 75000 g
Level Requirement Level 6 Level 12 Level 16 Level 22 Level 26

Can be purchased for 700 gold from the following locations: ?

Available as quest reward in (amount): Eastern Fort (2x), Ancient Temple (4x)

Available as loot in (with chance): Academy Tiltyard (very low)


Chain Lightning[]

Deals 190-210 damage (magical) to an enemy target, hitting up to 5 nearby enemies, with damage decreasing by 50% with each turn. Damage is reduced by 50% in PvP battles. (Cooldown: 5 turns)

Chain Lightning Level 1 Level 2 Level 3 Level 4 Level 5
Damage 280-320 (+90-110) 470-530 (+190-210) 760-840 (+290-310) 1090-1190 (+330-350) 1460-1580 (+370-390)
Level cost 8000 g 21000 g 45000 g 65000 g 95000 g
Level Requirement Level 8 Level 14 Level 20 Level 25 Level 30

Can be purchased for 1000 gold from the following locations: cannot be purchased

Available as quest reward in (amount): Engineers' Reservation (2x), Ancient Temple (2x)

Available as loot in (with chance): King's Swamp "Forest Magic" army (very low)

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