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Lake Fairy

Faction: Ancients
Tier: Special
Class: Archer

Lake Fairies have lived for many years in harmony with nature. Their magical powers can interfere with opponents' minds, causing them to forget the arts of warfare.

StatsEdit

Leadership: 80
Health: 600
Damage: 110-130
Damage Type: Magical
Range: 5+
Attack: 160
Defense: 80
Initiative: 4
Speed: 2
Critical Hit Chance: 8%
Physical Resistance: 0%
Alchemical Resistance: 10%
Magical Resistance: 0%

CostsEdit

Purchase Price: gold or gems
Repair Cost: gold and 4 stamina

AbilitiesEdit

Spiritual Charms
A powerful blast of astral energy which deals 110-130 damage (magical).
Damage: 110-130
Damage Type: Magical
Range: 5+
Cooldown: 0 round(s)



Amnesia
Puts a selected Common or Special enemy to sleep for 1 turn.
Range: max
Cooldown: 4 round(s)
Duration: 1 round(s)





Relevant ItemsEdit

Lake Fairy Enhancing Items
Ancients Enhancing Items
Special Enhancing Items
Archer Enhancing Items
Special Ancients Enhancing Items
Special Archer Enhancing Items



UpgradesEdit

Level Gold Strategy Books Crystals Success Rate% (Gold/Crystals) Bonuses
1. 9000 2 2 100/100 +10 Attack
2. 26000 2 3 100/100 +10 Attack, +2% Alchemical Resistance
3. 62000 2 5 100/100 +10 Attack, +10 Defence
4. 87000 2 7 100/100 +10 Defence
5. 115000 2 9 100/100 +10 Attack, +2% Alchemical Resistance
6. 135000 2 12 100/100 +15 Health, +11 Defence, +5 Damage for Spiritual Charms
7. 150000 2 15 90/100 +11 Attack, +2% Alchemical Resistance
8. 170000 3 18 80/100 +11 Defence, +1% Magical Resistance
9. 190000 4 22 70/100 +12 Attack, +2% Critical Hit Chance
10. 210000 4 27 60/100 +20 Health, +2% Magical Resistance, +(5-10) Damage for Spiritual Charms
11. 230000 5 33 50/100 +12 Attack, +12 Defence
12. 250000 5 40 40/100 +12 Defence, +1 Initiative
13. 270000 6 50 35/100 +13 Attack, +2% Alchemical Resistance, -1 recharge time for Amnesia
14. +25 Health, +13 Defence
15. +14 Attack, +2% Critical Hit Chance, +(10-15) Damage for Spiritual Charms

The total boost this unit will get after being fully upgraded:

  • +102 Attack
  • +67 Defence
  • +60 Health
  • +(20-30) Damage for Spiritual Charms
  • -1 recharge time for Amnesia
  • +3% Magical Resistance
  • +8% Alchemical Resistance
  • +1 Initiative
  • +4% Critical Hit Chance

Values may be outdated*

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