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Swordman

Faction: Kingdom
Tier: Common
Class: Defender

An experienced swordsman is able not only to protect his allies, but also to deal serious damage on the battlefield. His heavy armor protects him well from the attacks of his enemies.

StatsEdit

Leadership: 70
Health: 600
Damage: 110-130
Damage Type: Physical
Range: 1
Attack: 90
Defense: 110
Initiative: 4
Speed: 2
Critical Hit Chance: 10%
Physical Resistance: 20%
Alchemical Resistance: 10%
Magical Resistance: 0%

CostsEdit

Purchase Price: gold or gems
Repair Cost: gold and 2 stamina

AbilitiesEdit

Sword Strike
A sword attack that inflicts 110-130 points of physical damage.
Damage: 110-130
Damage Type: Physical
Range: 1
Cooldown: 0 round(s)



Knockout Blow
An attack that inflicts 160-180 Physical damage.
Damage: 160-180
Damage Type: Physical
Range: 1
Cooldown: 5 round(s)




Features

Master Swordsman - Deals 10% more damage to Common units.


Relevant ItemsEdit

Swordsman Enhancing Items
Kingdom Enhancing Items
Common Enhancing Items
Defender Enhancing Items
Common Kingdom Enhancing Items
Common Defender Enhancing Items



UpgradesEdit

Level Gold Strategy Books Crystals Success Rate % (Gold/Crystals) Bonuses
1. 1 1 100/100 +10 Defence
2. 8000 1 2 100/100 +10 Attack, +2% Alchemical resistance
3. 25000 1 3 100/100 +10 Defence, +3% Physical resistance
4. 50000 1 4 100/100 +10 Attack
5. 90000 1 5 100/100 +10 Defence, +2% Physical resistance
6. 130000 1 7 100/100 +20 Health, +11 Attack, +(10-5) Damage for Sword Strike
7. 140000 1 9 100/100 +11 Defence, +10 Damage for Knockout Blow
8. 150000 2 12 90/100 +11 Attack, +1% Magical resistance
9. 160000 3 15 80/100 +12 Defence, +1% Alchemical resistance
10. 175000 3 18 70/100 +25 Health, +12 Attack, +10 Damage for Sword Strike
11. 185000 4 22 60/100 +12 Defence, +10 Damage for Knockout Blow
12. 195000 4 27 50/100 +13 Attack, +2% Physical resistance, +1 Initiative
13. 205000 5 33 40/100 +13 Attack, +13 Defence
14. +35 Health, +(10-15) Damage for Sword Strike
15. +13 Defence, +(10-15) Damage and -1 recharge time for Knockout Blow

The total boost this unit will get after being fully upgraded:

  • +80 Attack
  • +91 Defence
  • +80 Health
  • +(30-40) Damage for Sword Strike
  • +(30-35) Damage for Knockout Blow
  • -1 recharge time for Knockout Blow
  • +7% Physical Resistance
  • +4% Alchemical Resistance
  • +1 Initiative

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